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	<title>Transportation Interval Situations and Related Games - Revision history</title>
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	<updated>2026-08-31T20:27:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dc.ifors.org/index.php?title=Transportation_Interval_Situations_and_Related_Games&amp;diff=152&amp;oldid=prev</id>
		<title>Dcadmin: Created page with &quot;by: &#039;&#039;&#039;Mehmet Onur Olgun, Osman Palanci, Sırma Zeynep Alparslan Gok, Gerhard-Wilhelm Weber&#039;&#039;&#039;  &#039;&#039;&#039;Introduction&#039;&#039;&#039;  • In many situations, producers and retailers are aiming to minimize their costs or maximizing their profits.  • Producers and retailers can form coalitions in order to obtain/save as much as possible. Constitutively, a transportation situation consists of two sets of agents called producers and retailers which produce/demand goods. The transport of the...&quot;</title>
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		<updated>2026-05-11T03:33:27Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;by: &amp;#039;&amp;#039;&amp;#039;Mehmet Onur Olgun, Osman Palanci, Sırma Zeynep Alparslan Gok, Gerhard-Wilhelm Weber&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Introduction&amp;#039;&amp;#039;&amp;#039;  • In many situations, producers and retailers are aiming to minimize their costs or maximizing their profits.  • Producers and retailers can form coalitions in order to obtain/save as much as possible. Constitutively, a transportation situation consists of two sets of agents called producers and retailers which produce/demand goods. The transport of the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;by: &amp;#039;&amp;#039;&amp;#039;Mehmet Onur Olgun, Osman Palanci, Sırma Zeynep Alparslan Gok, Gerhard-Wilhelm Weber&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Introduction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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• In many situations, producers and retailers are aiming to minimize their costs or maximizing their profits.&lt;br /&gt;
&lt;br /&gt;
• Producers and retailers can form coalitions in order to obtain/save as much as possible. Constitutively, a transportation situation consists of two sets of agents called producers and retailers which produce/demand goods. The transport of the goods from the producers to the retailers has to be profitable.&lt;br /&gt;
&lt;br /&gt;
• Therefore, the main objective is to transport the goods from the producers to the retailers at maximum profit (Aparicio et al. (2010)). Such a cooperation can occur in transportation situations (Sanchez Soriano et al. (2001, 2006)). However, when the agents involved agree on a coalition, the question of distributing the obtained benefit or costs among the agents arises.&lt;br /&gt;
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• Cooperative game theory is widely used on interesting sharing cost/profit problems in the areas Operations Research such as connection, routing, scheduling, production and inventory, transportation situations (Borm et al. (2001)).&lt;br /&gt;
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Link to material: http://ifors.org/wp-content/uploads/2016/11/Aveiro-2016-Disaster-Mangement-2-Transportation-Games.pdf&lt;br /&gt;
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[[Category: Industry]]&lt;/div&gt;</summary>
		<author><name>Dcadmin</name></author>
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